package com.mundoa3;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;
import com.mundoa3.screen.GameScreen;
import com.mundoa3.screen.MenuScreen;

public class SpaceWarsGame extends Game {

	public Screen menuScreen;
	public Screen gameScreen;
	public Screen overScreen;
	
	@Override
	public void create() {
		
		Assets.load();
		
		menuScreen = new MenuScreen(this);
		gameScreen = new GameScreen(this);
		overScreen = new GameScreen(this);
		
		setScreen(menuScreen);
	}

	public void setGame(){
		setScreen(gameScreen);
	}
	public void setMenu(){
		setScreen(menuScreen);
	}
	public void setOver(){
		setScreen(overScreen);
	}
}
